Terry has no superhuman powers.
Terry's Batsuit gives him many abilities:
Enhanced Strength: Strength is heightened by ten.
Durability: Terry can withstand massive physical damage. It gives him some
fire protection as well. It also
Glide: The suit also has retractable wings along the arms which allow Terry
to glide through the air, and help in flight.
Stealth: Terry can go completely invisible. He can only be seen using UV
Gloves: Terry has many different sensors in his gloves. One function is to
listen through walls putting his fingers up to the wall. He can also test
chemicals with his hands. He also has retractable claws within the tips of
his fingers. He is also able to launch batarangs from the hands, and launch
Feet: The suit has small jets within the feet. The feet also have magnetic
grapples for sticking to walls.
Mask: The mask has a communications system, allowing Terry to contact the
Batcave. The suit gives him night vision, allow infra-red, and binocular
vision. A visual feed can be sent to the Batcave, allowing others to see
through his eyes.
Failsafe: If the suit was to fall into the wrong hands, the suit can be shut
down remotely from the Batcave. The suit will freeze, making it impossible
for the wearer to move.
The suit has many gadgets in the belt. Such as
batarangs (standard, freeze, electric, etc.), smoke grenades, electronic
lock picks, and others. He is also able to call the Batmobile
Terry was a skilled fighter even before he became
Batman. His skills have grown much since becoming the new Dark Knight.